Wednesday, December 2, 2015

DMA ART108 Blog post #8: Final Project

So for my final project, I have teamed up with Shunt to create a 1v1 video game. The rules and structure of the game is that the opposing opponents have to attack each other with spells to deplete their life bar to zero before dying themselves. Spells that shoot out from each player can combine and create special events in respect to the combination of spells colliding. Here are some of the art of characters for the game:

 As of late, we are still working out bugs and hotboxes, and as well as creating a correct perspective that simulates an isometric environment. It is essentially a grid matrix field that is divided in the middle to delineate player fields. This is a pic of the current environment of the beta arena, and will change in the near future for our final presentation:


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