Thursday, December 3, 2015

Progress report on ART103 Final project

So after multiple last minute revisions revisions and advice from Steve, the final plan is to make a space suit/armor for a dog in scale form. My partner Tom, who is a painter and a scale modeler himself agrees and likes the new topic. Here is his site: http://kvlt-worx.tumblr.com/

The idea came from borrowing the idea of how Ironman customizes his iron suit to his liking, so how would a space suit look for a dog?



And here is my initial sketch for space dog, bear in mind this is super last minute, I will have a better 3D model of a space dog in the near future.



The FINAL product will be a sculpted figure of a dog in a space suit in 1/12 scale, in which I will utilize 3D printing and modeling and hand sculpting to create the figure, and the designers will be Tom and I. I will sculpt the dog, and Tom will paint the finished fleshed out figure, and I will bring it for display, as we have plans to recast and reproduce the figure for selling purposes.

Wednesday, December 2, 2015

DMA ART108 Blog post #8: Final Project

So for my final project, I have teamed up with Shunt to create a 1v1 video game. The rules and structure of the game is that the opposing opponents have to attack each other with spells to deplete their life bar to zero before dying themselves. Spells that shoot out from each player can combine and create special events in respect to the combination of spells colliding. Here are some of the art of characters for the game:

 As of late, we are still working out bugs and hotboxes, and as well as creating a correct perspective that simulates an isometric environment. It is essentially a grid matrix field that is divided in the middle to delineate player fields. This is a pic of the current environment of the beta arena, and will change in the near future for our final presentation: